Wednesday, 18 March, 2009

Zelda: Ideas: Ocarina of Time Split Graphic Style

This is an idea I thought of this week that I thought would be cool if they were ever to recreate the Ocarina of Time. Beware that this post will contain spoilers, for those who don't know the story of the game already. I have a lot of Zelda-based ideas and this is the first one I thought of publishing to the blog (it's not like I write much else). I thought it would be cool if you started out the game in a cartoon-like world that looks like the style used for Wind Waker's Toon Link in Super Smash Bros. Brawl, using a character that looked like Toon Link. The environment, characters and items in the world would have the Wind Waker/Toon Link in Brawl look to them. Then after that, at the point where you transform to Adult Link, it would turn into a realistic world with a graphic style a little more detailed and crisp than Twilight Princess. The environment, characters and items in Adult Link's world would have the Twilight Princess/Link in Brawl look to them. Then when you went between the child and adult worlds, the style would change back to whichever world you entered. This could make Ocarina of Time a compromise between people who prefer the realistic adult Links and the cartoonish young Links. That was my main idea for a remake of Ocarina of Time, because I thought a realistic Young Link would look awkward, and that this would be the best way to remake it, if Nintendo were to do so.

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